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3D Modeling

 FINISHED PROJECTS 

 FOURSIDE PROJECT 

 GAMECUBE CONTROLLER 

Gamecube controller modeled in Maya and Textured in Substance Painter, then presented with marmoset toolbag. I really liked doing this project since it introduced me to PBR texturing in Substance and practiced my high-poly modeling. 
Proud of what it turned out to be, it went over my expectations.

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